[58] IGN's Albert named the acting "believable", stating that Seifert's performance is "appropriately both grounded and absurd". Her Story Full Playlist: http://bit.ly/herstry Welcome back to Her Story! "[34], Her Story has received multiple nominations and awards from gaming publications. [23] The iPhone's smaller pixel size of 640×480 as opposed to 800×600 led to Barlow's doubts of a release on the platform, but he was influenced to release it upon receiving positive feedback through testing. The game begins with you accessing a police database full of live-action footage of a woman being interviewed. Her Story is the new video game from Sam Barlow, creator of Silent Hill: Shattered Memories and Aisle. [14], Her Story was developed by Sam Barlow, who previously worked on games such as Silent Hill: Origins (2007) and Silent Hill: Shattered Memories (2009) at Climax Studios. [47] Burns of VideoGamer.com praised the game's ability to make the player realise their own biases, and challenge their "sense of self". [22] Barlow found that playing Her Story on mobile devices is a "'sofa' experience". The game has sold over 100,000 copies, and was nominated for multiple year-end accolades, including Game of the Year awards from several gaming publications. [53] Albert of IGN felt that the searching tool was "gratifying", and positively contributes to the pacing of the game,[50] while The Washington Post's Thomsen wrote that the database mechanic created "contemplative gaps between scenes", allowing for "poignance and power" within the narrative. A crime fiction game with non-linear storytelling, Her Story revolves around a police database full of live action video footage. [33] The game's seven police interviews were filmed roughly in chronological order[7] over five days,[33] in a process that Barlow called "natural". "[34] Bendixsen of Good Game described the desktop as "appropriately retro", noting that she was "drawn in immediately". It stars Viva Seifert, actress and one half of the band Joe Gideon and the Shark. The concept was groundbreaking at the time of the game’s release, but considering that the FMV genre has long been associated with B-movie horror and cheesy acting, there was a … [37] Barlow conducted further research by studying texts about psychology, and the use of language. The Ace Attorney series of visual novel adventure games debuted on the Game … Her Story is the new video game from Sam Barlow, creator of Silent Hill: Shattered Memories and Aisle. The interviews are unable to be watched in their entirety, forcing the player to view short clips. [21] He used an old keyboard to provide sound effects for the computer, using stereo panning for the keys to have the correct 3D position in playback. He stated that the interviews typically feature "double betrayal", in which the detectives are "pretending to be the best friend". When Eve returns, the two agree to hide Simon's body, and use Eve's trip to Glasgow as an alibi. [17] He also wished to become independent after playing games like Year Walk (2013) and 80 Days (2014). Her Story is a crime fiction game with non-linear storytelling told with live action video footage. [7] Barlow felt that the story's appeal was the ambiguity of the investigation, comparing Her Story to the podcast Serial (2014–present), which he listened to late in development. – Rhain ☔ 07:44, 28 January 2016 (UTC) [12][13], As the player uncovers enough of the story, a chat window appears asking if they are finished. Her Story is a unique full motion video game comprising a series of 7 interviews of a suspect by the police. [48] Katie Smith of Adventure Gamers wrote that Seifert is convincing in the role, particularly with small details such as body language, but was startled by the lack of emotion. ---Patreon ► http://bit.ly/MrKpatreonDonate ► http://bit.ly/MrKdonateTwitter ► https://twitter.com/MrKravinPlaylists ► http://bit.ly/allplylstSubscribe ► http://bit.ly/kravinationCharity Co-Op Channel ► http://bit.ly/1oqMDChLoot Crate ► http://mbsy.co/lootcrate/1257563 ---⮟⮟⮟IMPORTANT LINKS⮟⮟⮟Patreon ► http://bit.ly/MrKpatreonTwitch (I Stream Here) ► http://bit.ly/KravinStreamsTwitter ► http://bit.ly/KravTweetInstagram ► http://bit.ly/KravInstaPlaylists ► http://bit.ly/allplylstMerch (US) ► http://bit.ly/KravinMerchMerch (UK) ► http://bit.ly/MrKmerchNewest Outro Song ► https://mattreeves.itch.io/Newest Outro Art ► https://twitter.com/OmegaBlack1631 Her Story videos - Watch Her Story iPhone videos, movies, trailers, gameplay clips, video game reviews, interviews and more at IGN He wanted to develop a game that was dependent on the narrative, and avoided working on the game until he was settled on an idea that was possible to execute. One of the programs automatically open on the desktop is the "L.O.G.I.C. [5] The video clips are police interviews with Hannah Smith, a British woman. A crime fiction game with non-linear storytelling, Her Story revolves around a police database full of live action video footage. [26], Barlow's immediate idea was to create a game involving police interviews, but he "didn't know exactly what that meant". [59], Critics lauded the game's narrative. [36] Barlow felt that removing the detective from the game empowers Seifert's character, allowing the player to empathise. [21] "If I'd just gone for just one I'd have lost a lot of the potential audience," he commented. Unlike Her Story there are a bunch of completely different endings, since you get to affect the player characters actions instead of just hearing about the past. I began the game looking at that database open on the desktop of … However, when Barlow tested the concept on pre-existing interview transcripts of convicted murderer Christopher Porco, he began to discover themes surfacing within the interviews,[7] particularly relating to the concept of money, which was ultimately a large factor in Porco's trial. [3] One of the programs automatically open on the desktop is the "L.O.G.I.C. Despite the basic gameplay of searching a database and watching videos, it’s almost impossible to stop watching. Florence was the widow of a war veteran who desperately wanted to have kids, but did not believe in remarrying, so she faked the death of one of the twins to claim one for herself. [20] Barlow wanted to launch the game on all platforms simultaneously, as he was unsure where the audience would be. Sajak closed out the show by marveling at Hawkins’ impressive ability to play the game. It was released on 24 June 2015 for Microsoft Windows, Mac OS X and iOS. "That Kid in Fourth Grade Who Really Liked the Denver Broncos", "Her Story is an FMV Adventure Coming to PC and iOS on June 24", "Her Story: the computer game where True Detective meets Google", "Her Story review: Play detective in this profound, gripping live-action interactive drama", "Hands-on with Her Story – an entrancing cold case detective game", "Her Story has no guns or finish line, just a search for meaning in an uncertain world", "Her Story explained – the complete story walkthrough (Spoilers! Her Story is the award winning video game from Sam Barlow, creator of Silent Hill: Shattered Memories and Aisle. The chat asks Sarah if she understands her mother's actions, and asks to meet her outside. There are 13 Steam Achievements, all documented in the walkthrough below. "I could probably quite easily have gone and made an exploration horror game ... but I kind of knew that there would be big compromises there because of budget," he said. [21][26], Barlow played the part of the detectives during filming, asking scripted questions to Seifert's character,[35] but is never featured in Her Story. Instead, read my spoiler-free review and come back here if you get stuck or want to discuss the story with others. The tale is more gripping than we ever expected. He found that the attraction of Serial was the lack of a definitive solution, noting that "people lean towards certain interpretations ... what makes it interesting is the extent to which it lives on in your imagination". [15] He contacted Viva Seifert, whom he had intermittently worked with on Legacy of Kain: Dead Sun for a year, before its cancellation. Review aggregator Metacritic calculated an average score of 91 out of 100 based on 10 reviews for the iOS version, indicating "universal acclaim",[44] and 86 out of 100 based on 49 reviews for the Windows version, indicating "generally favorable reviews". [15] Barlow spent his savings to work on the game, allowing him a year of development time.
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